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The Division 2 News & Guides
The Division 2 Guide: New Specialization Gear Sets Are On The Way
The Division 2 Guide
Specialization Gear Sets Guide
Specialization Gear Sets Aces and Eights
2019-05-05 08:53:15
The Division 2 gear sets provide unique bonuses and abilities on your Division Agent, giving you an edge over opponents and allowing you to specialize in one area of combat. According to leaks, it seems that The Division 2 will be receiving new Gear Sets in the future after True Patriot and company proved underwhelming, for the moment. These new sets will still follow the six-piece format but they will also require specific specializations.
The new sets will be named Aces and Eights which will be for Sharpshooter, Tip of the Spear for Survivalist and Negotiators Dilemma for the Demolitionist.
So, The Divison 2 will soon introduces new 3 gear sets in its upcoming update. So far, it hasn’t been revealed yet that how to get the components yet. Below, there’s a video for you to get a closer look at the new 3 gear sets.
The new sets will be named Aces and Eights which will be for Sharpshooter, Tip of the Spear for Survivalist and Negotiators Dilemma for the Demolitionist.
Aces and Eights might be able to compete with Brand sets that are aimed at marksman rifle usage - most notably the Airaldi Holdings brand bonuses. The bonuses will be:
ACES AND EIGHTS (requires Sharpshooter specialization for 5 and 6 piece bonuses)
2/6: +20.0% Weapon Handling
3/6: +20.0% Accuracy
4/6: +10.0% Marksman Rifle Damage
5/6: Dead Man's Hand: flip a card by shooting an enemy with your Marksman Rifle, headshots flip two. Full House refills your weapon and stops ammo depletion for 10 seconds. 4 of A Kind grants 30% bonus armor for 10 seconds. Aces and Eights grants the next 5 bullets 100% damage.
6/6: Sheriffs Favor: Effects of Dead Man's Hand are applied to all of your Party/Raid members.
TIP OF THE SPEAR (requires Survivalist specialization for 5 and 6 piece bonuses)
2/6: +20.0% Pulse Skill Power
3/6: +20.0% Cooldown Reduction
4/6: 20% protection from Elites
5/6: Electromagnetic Trigger: Crossbow bolts are equipped with proximity detonators. On impact, bolts trigger a 9m pulse.
6/6: Aggressive Recon: When killing an enemy, trigger a small pulse from their location. Party/Raid members deal 20% extra damage to pulsed targets.
NEGOTIATORS DILEMMA (requires Demolitionist specialization for 5 and 6 piece bonuses)
2/6: 10,000 Armor On Kill
3/6: +30.0% Health
4/6: 30% Explosive Resistance
5/6: Blowback: Launch a grenade at the target that depleted your armor, can occur once every 3 seconds.
6/6: Press Home the Advantage: Explosions caused by the player stacks a bombardier buff. Each stack of the buff grants Party/Raid members +10% explosives damage and the player with 10% bonus armor for 10s.
The new sets will be named Aces and Eights which will be for Sharpshooter, Tip of the Spear for Survivalist and Negotiators Dilemma for the Demolitionist.
So, The Divison 2 will soon introduces new 3 gear sets in its upcoming update. So far, it hasn’t been revealed yet that how to get the components yet. Below, there’s a video for you to get a closer look at the new 3 gear sets.
The new sets will be named Aces and Eights which will be for Sharpshooter, Tip of the Spear for Survivalist and Negotiators Dilemma for the Demolitionist.
Aces and Eights might be able to compete with Brand sets that are aimed at marksman rifle usage - most notably the Airaldi Holdings brand bonuses. The bonuses will be:
ACES AND EIGHTS (requires Sharpshooter specialization for 5 and 6 piece bonuses)
2/6: +20.0% Weapon Handling
3/6: +20.0% Accuracy
4/6: +10.0% Marksman Rifle Damage
5/6: Dead Man's Hand: flip a card by shooting an enemy with your Marksman Rifle, headshots flip two. Full House refills your weapon and stops ammo depletion for 10 seconds. 4 of A Kind grants 30% bonus armor for 10 seconds. Aces and Eights grants the next 5 bullets 100% damage.
6/6: Sheriffs Favor: Effects of Dead Man's Hand are applied to all of your Party/Raid members.
TIP OF THE SPEAR (requires Survivalist specialization for 5 and 6 piece bonuses)
2/6: +20.0% Pulse Skill Power
3/6: +20.0% Cooldown Reduction
4/6: 20% protection from Elites
5/6: Electromagnetic Trigger: Crossbow bolts are equipped with proximity detonators. On impact, bolts trigger a 9m pulse.
6/6: Aggressive Recon: When killing an enemy, trigger a small pulse from their location. Party/Raid members deal 20% extra damage to pulsed targets.
NEGOTIATORS DILEMMA (requires Demolitionist specialization for 5 and 6 piece bonuses)
2/6: 10,000 Armor On Kill
3/6: +30.0% Health
4/6: 30% Explosive Resistance
5/6: Blowback: Launch a grenade at the target that depleted your armor, can occur once every 3 seconds.
6/6: Press Home the Advantage: Explosions caused by the player stacks a bombardier buff. Each stack of the buff grants Party/Raid members +10% explosives damage and the player with 10% bonus armor for 10s.
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